Embed our runtimes in your hardware
Talk to us about your device →Ship a catalogue of classic mobile games on your Linux, Android or RTOS based phones and devices. Our engines — J2ME, In-Fusio ExEn, Mophun and Flash — are small, portable native cores built for exactly this.
fits low-memory RTOS-class budgets · no OS dependencies · libretro ABI
- Runs on low-memory RTOS environments — fixed memory arenas, footprints sized for the hardware class the games were written for
- Portable native code with a libretro-compatible layer
- Save states, per-title configuration and input mapping built in
- Integration support from the team that wrote the cores